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'doraemon' by patricia taxxon

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THIS REVIEW IS BROUGHT TO YOU BY: Cecily Renns (1 of 5) WANT ME TO REVIEW AN ALBUM, DISCOGRAPHY OR GAME? CLICK HERE TO KNOW MORE!   THE ALBUM     You know, this has been a long time coming. I had this album on my list for years and just never had enough will to sit down and listen to it. I listened to like, half of 'Homeward Demon' several times though. I knew of Taxxon's production skills because of that. If there's something I love and will always admire an artist for is cleanliness. This album, above anything else, sounds pretty clean. I think this album is good, but not memorable. A couple songs and some specific moments are , but not the whole thing. The real highlight here is the entirety of Homeward Demon , and the "I hit 'em with the-"  bit which was what played in my head during all these years where I hadn't listened to anything else by Patricia. Lyrically, it's interesting but not particularly impressive. " Like a homeward demon bi...

a (first but not last) review of undertale soundtrack by toby "radiation" fox

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THIS REVIEW IS BROUGHT TO YOU BY: comics to steal / @comicstosteal   WANT ME TO REVIEW AN ALBUM, DISCOGRAPHY OR GAME? CLICK HERE TO KNOW MORE! INTRODUCTION   Where were you when the towers hit? Well, me, I wasn't even in my father's balls yet. But I was there for the worldwide phenomenon known as " Undertale ", a Post-Homestuck, Post-Yume-Nikki quasi art game that dared ask you to think of the slimes you were slaying in Dragon Quest. Undertale was the first internet bandwagon I was old enough to jump on thus it holds a special place in my heart, even if I fundamentally disagree with a lot of its design ideas. The most interesting about it nowadays, to me, is the fact that it was made by a bloke who was primarily a musician. Following in the footsteps of Touhou Project's ZUN, Toby Fox (aka Radiation) was notable first as one of the composers for Homestuck, who despite not being responsible for the best song s in the series, was talented enough to eventually buil...

a review of pearl pierce by yumi matsutoya

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THIS REVIEW IS BROUGHT TO YOU BY: merton / @mertonesque WANT ME TO REVIEW AN ALBUM, DISCOGRAPHY OR GAME? CLICK HERE TO KNOW MORE!    THE ARTIST     When I first started collecting japanese CDs, at the start of every month I'd use my previous month's salary buying at least 1 japanese CD on the brazilian website Mercado Livre. That was how I'd discover some of my all time favourites such as Okamura Takako, and even if I didn't end up buying a CD, I built up knowledge of famous and semi-obscure artists of showa era Japan. One time, I only had money for one CD, and I had to pick between two I found: Shizuka Kudo's Harvest , and Yumi Matsutoya's Dawn Purple . Yumi Matsutoya albums tend to have pretty striking cover arts and Dawn Purple was no different. Before buying the CDs I'd usually listen to at least one or two songs from it on youtube, which is what I did to both of these. Kudo's ' Akiko ' captured my heart, and so did Matsutoya's ' Ha...

A REVIEW OF FINAL FANTASY XIII (PART 1)

the myth of the franchise installment hated by fans at release and over time considered an "underrated gem" plagues the final fantasy franchise maybe more than any other in the videogame space. VIII, IX, XII, XIV and even XV have in the years since their release received general acclaim or revaluation whereas once they were either considered weird, uninteresting, or maybe even bad. i suppose the most obvious case of this would be XIII. the same thing happened to Sonic Unleashed, and Sonic Adventure, and is actually happening to Sonic '06. the thing about XIII is that the amount of hate and contempt it got at release was way above what it deserved while nowadays the majority of the fanbase think it's actually a great game (or at least have softened up about it). i'm writing this with the presumption that you already know what was complained about (i write my reviews for the kind of nerd i am) so i won't waste time with that. instead, i'll have to explain wh...

tonight, the moon shines for you

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  tonight i found out that loss is relative. when my uncle died, everyone around me cried and the mood was dense, but all i could think about were my own insecurities. i wasn't close to him, but i knew him all my life. i let out a couple of tears at his funeral but that was about it. i don't think about him. it didn't affect me. it's strange to me, but also natural, that tonight i feel grief for someone i never knew. i was a huge fan of daniel johnston as a 13 year old, when he died, i felt sad. when tohru okada died, i felt shaken. when sakamoto and takahashi died, i felt sorry. when i found out sayuri died, my brain refused to believe it. i went on to do other things, had a meal, talked to my friend, while that information was waiting for me to pick it up from the ground. when i did, i looked into it, and i'm confident in saying that a part of me died. i'm not the biggest fan of sayuri you'll meet, i didn't even know much about her to begin with, but ...

the perfect game: (not) a review of yume nikki

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I: Intro videogames are the most subjective medium out there. they are also the most objective medium out there. a game can be easily identified as bad or badly made, but this same badly made game can be someone's favorite game because of its bad aspects. this is all fine and good, and everyone knows this already (at least i assume), but if games are objective and quantifiable, then there is such thing as a perfect videogame. yume nikki is NOT that. the one review that changed the way i write reviews forever is  tim roger's review of Cave Story , in which he spends the entire readtime circumventing around the subject at hand because Cave Story is so perfect that it doesn't need any reviewing. do i agree with that? yes. very much. however, even though cave story is a perfect videogame, i don't think it is quite THE perfect game. in this essay, i posit that the perfect game is at the tip of our tongues, but we are not quite there yet. yume nikki is a dream exploration wa...

pop music in the 2020s: a hopeful future

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in the 2010s, pop had gone through a notorious and infamous " difficult transition to 3d" . because of the internet and its influences on how culture works, the mainstream failed to maintain or create timeless icons in the way every other decade did. not for a lack of trying, though. the 2010s gave us Lorde, Charli xcx, and later, Billie Eilish. but the internet made time have a disgustingly fast pace where something that happened a month ago feels like it happened ten years ago, therefore, pop artists had a hard time keeping a momentum. a few artists, mostly from the 2000s, kept their relevancy by default, but when i say the 2010s failed to give us great icons, it's because like, my parents know who Bruno Mars is, but they have never heard of Halsey. non-flattering artistic rendition of the writer of this article in their room besides the cultural, the musical also stumbled. in the 2010s, something that was present in the 2000s became the norm, ...

Simon Interviews Samlrc

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Samlrc is a brazilian musician, visual artist, filmmaker and more. She recently released her album "A Lonely Sinner", changing her sound entirely from electronic shenanigans to majestic and grandiose post-rock. Yesterday I interviewed her, which you can check out right below, as well as a link to her newest album on bandcamp!   SIMON : hey Sam!! thank you for accepting the interview! how are you feeling tonight? SAMLRC : been overwhelmed but im just chillin rn :3 good night SIMON : good to hear that :D SIMON : so, going straight to the first question, what music are you listening to recently? SAMLRC : hmm been diving into some trip hop groups like massive attack and some QOTSA albums, very glad i gave them a chance its so peak SIMON : i love massive attack!! never listened to QOTSA though, but i might give them a chance too SAMLRC : quite hard for me to recommend something from them but i love Like Clockwork more, very good mix of emotional and ...

cave story and me (about december 20th 2004)

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 today is my birthday. around five in the morning, after i woke up, a friend said we should play club penguin together. i felt like i was seven again. i remembered my tenth birthday, in which some classmates came to my house and we played club penguin. we watched scary videos and it was fun.  at noon, i had lunch with my parents. my dad had told me before we left home that he was going to take me to the bank, to create an account to me, which he would deposit money. i remembered july 2020, during the best two weeks of my life, when i was at my dad's house in the city he lives in. he took me to see a place, a lot. he had bought this lot with the intention of building a little cottage, and my sister bought the lot right aside that. he said, "when i die, this lot will be yours. this will be my inheritance to you". anyone who doesn't know my dad would think this is amazing, which is exactly what i thought. my dad to this day has no idea how amazed i felt right then, given...